Services:
- Models of characters, objects, clothing, hair, environments, etc.
- Sculpting, Retopology, UV Unwrap, Texturing, Rigging, Importing to game engines - the entire process can be accommodated for.
- Art (Cover Art, Promotional Materials, Music Visualizer, Music Video)
- Assistance - Having issues with your Blender/Unity/Unreal Engine project? I might be able to solve that for you. (Some examples - Set up a metahuman for unreal engine marketplace animations, preparing a custom character for use in a game engine, editing a store-bought model to closer reflect a client's needs)
- Asset set up (Materials, Animations, Rigs, Blueprints, Prefabs, entire projects, level design, etc.).
- Game Development (Create a demo, technical test, interactive showcase scene, etc.)
Every project is VERY different. Custom pricing is made every time.