Sculpting, Retopology, UV Unwrap, Texturing, Rigging, Importing to game engines - the entire process can be accommodated for.
Art (Cover Art, Promotional Materials, Music Visualizer, Music Video)
Assistance - Having issues with your Blender/Unity/Unreal Engine project? I might be able to solve that for you. (Some examples - Set up a metahuman for unreal engine marketplace animations, preparing a custom character for use in a game engine, editing a store-bought model to closer reflect a client's needs)